Shader Programmer
We usually respond within a week
Airship Interactive is the leading end-to-end external art and co-development studio for the global gaming industry.
We have collaborated with the biggest names in the industry and carved a solid reputation on the back of our results. EA, 2K, Guerrilla, Sony, 343 Industries, Ubisoft and Microsoft are just a few of the companies that trust us to breathe life into their flagship titles!
Our crewmates are fueled by passion within the games industry, innovation to remain competitive, agile and efficient in the fast-paced world of video games development. We are reliable in producing quality work ensuring our clients get the products they need within the timeframe required. We are currently looking hire for a Shader Programmer to help support the business.
The right person will need:
- Strong Experience in HLSL.
- Experience with 3D graphics APIs (DirectX, OpenGL, Vulkan.
- Fluent in C++ and other applicable programming languages.
- Experience with working with custom engines but also Unreal.
Salary is negotiable depending on experience.
We can support remote working worldwide but you must have strong English speaking/writing skills!
- Department
- Technical Art
- Role
- Technical Artist
- Locations
- Onsite/Hybrid/Remote, Remote
- Remote status
- Fully Remote
About Airship Interactive
Shader Programmer
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